As a professional: I’ve been developing games for over 7 years now, working on AAA releases, client based and personal projects. During this time I’ve worked on various projects from Adventure RPG’s to Multiplayer Deathmatch arenas, with my expertise lying in first/third person single player level design. However, I’ve gathered a background in technical, multiplayer, procedural and puzzle design as well.
My design philosophy: I’m a firm believer in letting the player play by ‘putting the lego block on a string’; tempting the player with something fun and guiding them into creating something memorable.
As a person: I’m a storyteller, motivator and an adventurer. Constantly striving to create new stories and experiences I can share with other people. Through my curiosity I try to inspire myself and others to find new solutions to common problems, thriving in environments with people that share my aspiration, ambition and creative drive.
Interests: Games – Hiking – Boxing – Drawing – Photography – Playing guitar